C.V.C 2008 -FINAL
GIRLS 8U RULES
a.
The home team is responsible
for providing a volunteer umpire.
b.
No appeals! Umpires will call what he/she sees. If the umpire does not see it, it cannot be
called.
c. No umpire shall be younger than fourteen (14) years old as of April 30 of the current year unless he/she is a trained “patch” umpire.
d.
Ground rules will be
discussed before the start of the game in the presence of the umpire. Ground rules must stay consistent.
e.
Umpire will begin the play behind the plate. The umpire must move with the play so as to
be in position to make the best call without interfering with play.
a.
All CVC roster rules apply.
b.
Each team must have at least
nine (9) players to start or continue a game.
If at any time this rule is not met, the game is over and the team with
enough players to play, nine (9) or more wins.
c.
There will be no borrowing from another girl’s 8U team to fill in for
missing players.
d.
A team may use up to 3 girls
from the T-Ball level if a roster of the T-Ball players has been turned in to
the C.V.C. prior to the first game.
e.
A team may use up to 3 girls from CVC registered boy’s baseball team
provided the baseball team is registered with the CVC and the same community.
f.
A call-up must wear her uniform and the opposing manager must be
notified prior to the game that call-ups are being used.
g.
If using a call-up, they cannot start the game ahead of a regular
roster player. They may be substituted
(after the start of the game) along with any other roster players and must
adhere to all other playing time rules.
h.
A player may only be
borrowed with the permission of her manager.
If a player’s roster team’s game conflicts with the 8U game, the player
must play her regular (T-Ball or baseball) game.
a.
The player designated as the
pitcher must wear a chest protection device while in the field.
b.
Hats or visors are not
mandatory.
c.
No jewelry, casts or splints can be worn at any time on the field.
d.
An 11-inch ball will be
used. C.V.C. approved: Flight restricted
Dudley GWSP11 red or white stitch.
e.
Batting helmets must be worn while batting and running the bases. All helmets must be equipped with a facemask
and chin strap.
f.
Catchers must wear a chest protector, facemask, and a catcher’s helmet.
g.
Base distance will be sixty (60) feet.
Three-quarter marks will be used between the bases. The distance from the back of home plate to
second base is (84’ 10 ¼ “).
h.
A ten (10) foot circle will
surround the pitching line, which will be centered within the circle.
i.
Hash marks will be placed ¾ (45 feet) between first and second, second
and third, and third and home.
j.
Only bats on the current ASA approved may be used.
k.
No metal spikes.
a.
Pitching will be thirty-two
(32) feet.
b.
The player designated as the
pitcher must begin the play with at least one foot in the circle.
c.
Arc of the pitch will be three (3) to ten (10) feet from the ground.
d.
Managers or coaches will
pitch to their teams. If a batted ball
hits a manager or coach or if the manager or coach (while pitching) interferes
with a fielder, batter or runner, the ball is dead and the batter returns to
bat and runners return to base. The
pitch will be a no pitch.
a. Only the umpire may call stoppage of play. Again, all calls by the umpire are final.
b. A play will be stopped if any of the following occur:
i. On an overthrow at first base or third base. Once the ball crosses into foul territory, the play is ended and runners may not advance.
ii. The ball breaks the plane of the circle surrounding the pitcher’s mound.
iii. The ball is in control of the pitcher and any part of her body is within the circle.
c. At the time play is stopped, runners that have advanced beyond one of the ¾ hash marks will be awarded the next base. Runners that have not advanced beyond a ¾ mark must return to the previous base. Runners will be placed according to the lead runner. That is, if a runner is forced back to a base and another runner is occupying that base, that runner must also return to the previous base. For example, there are runners on second and third and a play is made. When time is called, the runner at third has not passed the ¾ mark, but the runner from second has. The runner from third must return to third and, in turn, would force the runner from second back to second. However, if the runners were on first and third and the runner from third is forced back, the runner from first could still be awarded second provided she crossed the ¾ mark when time was called.
i. Exception to above rule: when all runners are forced to advance. For example, there are runners on first and second. The batter hits the ball and the ball is thrown back to the pitcher before the runner from second crosses the ¾ mark. Because the runner is forced, she must be awarded third base.
a.
Each girl will field at
least two (2) innings, unless an injury occurs.
b.
This age group will not use
the infield fly rule.
c.
This age group will play six (6) innings.
d.
No D. H. or E. P. in this
age group.
e.
Runners must make every effort to slide or avoid contact while running
the bases. Any flagrant fouls or
unnecessary contact could result in an out and ejection from the game.
f.
A game stopped after four and a half (4 ½) innings because of rain or
lighting is a complete game. The team
ahead shall be declared the winner. If
the game is tied after 4 ½ innings, a complete game has to be replayed.
g.
No new inning shall start fifteen (15) minutes prior to the start of
the next scheduled game. The team ahead
after the last full inning is declared the winner.
h.
If a game is stopped for any
reason before completing 4 ½ innings, the entire game has to be replayed.
i.
This age group will bat the bench.
j.
Teams will play ten (10) players in the field. The players will consist of a pitcher (who
must have at least one foot inside the circle and be at or behind the
centerline, a catcher, four (4) infielders and four (4) outfielders (no
rover). No outfielder may be within
twenty (20) feet of the base line.
Infielders must be within five (5) feet of the baseline until the ball
is batted.
k.
Each batter has eight (8)
pitches. The batter must swing by the
eighth pitch or be called out. As long
as contact is made (foul) the batter will get another pitch.
l.
A batter gets four (4) strikes.
There are no walks or awards of first base due to the batter being hit
by a pitch.
m.
Runners on base cannot leave
the base until the ball is hit. If they
are off the base and the ball is not hit (swinging strike or no swing), they
will be warned along with the rest of the players on that team. Further instances from any player on that
team will result in an automatic out.
n.
Any player throwing the bat
will be warned along with the rest of the players on that team. The next player from that team to throw a bat
will be called out, the play will be dead and the runners will return to their
bases.
o.
When six (6) runs are scored
in the offensive team’s half of the inning, the offensive team automatically
takes the field regardless of the number of outs. The inning shall not end however until play has
been stopped and all runs resulting from that play shall be counted. Example:
the offensive team has scored five (5) runs in the current inning and
the bases are loaded. The batter, after
hitting the ball, stops at second base.
When the play has ended all the base runners have crossed the
plate. The three runs count and the team
will be entitled to eight (8) runs in that inning.
p.
The six run rule is waived
in the last inning.
q.
There will be a 10-run rule
applied after the 5th inning.
If at the end of the 5th inning either team is ahead by 10 or
more runs or if the home team is ahead by 10 or more after the visiting team
completes its turn at bat in the top of the 5th, the game may be stopped. However, the game may be permitted to
continue at the discretion of the trailing manager.
r.
The Blood Rule will also be in effect during the game.
s.
The winning team is responsible for submitting the game card to the
league. Cards must be post marked within
one week of the date the game was played.
Failure to return a card within the allotted time will result in a fine
for each missing card.
t. All teams are required to play 100% of their scheduled games in order to qualify for the play-offs.
a.
The home team is responsible
for rescheduling games.
b.
Once the season begins,
games may only be rescheduled due to inclement weather and/or with the consent
of the opposing manager. Games ARE NOT
to be rescheduled because of a lack of certain players. Call-ups are an option and must be used in
order to keep the schedule.
c.
Procedures for rescheduling games:
i.
Contact the umpire and notify them the game will not be played.
ii.
Contact the manager of the opposing team.
iii.
Contact your team.
iv.
Contact your association’s scheduling representative to secure three
dates.
1.
Three different dates must
be offered and not simply alternate times on the same date.
2.
Dates offered cannot
conflict with previously scheduled games.
3.
Dates cannot conflict with a
team’s predetermined blackout or no-play dates.
4.
Compassion is recommended if
dates offered require a team to play too many consecutive games. Please keep the kids’ best interest in mind.
v.
Contact the opposing manager with the options. Note the home team is not obligated to offer
any additional dates. The opposing
manager is expected to choose from one of the three dates offered unless any of
the above rules are violated.
vi.
Secure an umpire for the new date.
vii.
Notify your team of the new date.
d.
Games must be scheduled
within two weeks of the original play date or the home team will forfeit the game.
e.
The CVC board will settle any disputes or conflicts.